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BabyBoomer_60

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  1. Hi, Just a thought about gunnies799 point re the game changing to full drag when I picking the rod up from the rod stand: I play on PS4 and also used to get this quite a lot but only on one of the rod stand positions. I noticed that the PS4 controller button for this rod stand position was the same for increasing the drag and therefore whenever I was a bit quick using the button or a bit overzealous with it I found that the drag could sometimes be increased as I put the rod in the stand and therefore when I picked that rod up again I would have a higher drag setting. Hope this helps a bit
  2. Dragon66, You can still include the fish name(s) that you catch at the spot on the buoy as well as the depth - if you wish. Or, you can just rename them at a later date Also if you place a new buoy after catching a fish the game should request if you wish to place the buoy at the spot you last caught a fish - if you accept the game will place the buoy there and also name the buoy with details of the fish caught, bait etc. However, if you cast in and then reel in a way and then place a new buoy when you catch a fish I think the game will place the buoy on the spot where you first cast in not where the fish is caught. BabyBoomer_60
  3. Hi Dragon66, I play fishing planet on PS4 but I expect the game is very similar on a tablet. Unfortunately, I am not aware of any actual depth contours on the waterway maps other than the darker colour on the map of the lakes to indicate deeper areas or deep holes, however, they do show up a bit more if you zoom in on the map. I should say I have not played for a while but I doubt it has changed that much. I guess what I am saying is that there are no detailed depth contours in the game (or weren't last time I played). You may get a boat perhaps a bit later in the game and if it is fitted with a good sounder these do show some more depth info but it is still quite difficult to relate it to a mark to fish - it is not as good as a modern sounder and chart plotter. I tend to pick roughly where I want to try in the lake eg a deep hole or deeper part of the river, mark the spot with a marker buoy and then use a bottom rod with a sinker. Next cast out to the buoy and as the sinker hits the water the indicator on the right hand side of the screen will usually (but not always) show the depth that the sinker comes to rest at as it hits the bottom. This is useful for that spot, but you probably need to rename the marker buoy with the depth to remind you when you fish that spot again - I use a simplified naming system for the buoys eg 3.2 to indicate 3.2m deep Sometimes it is also possible to rewind in a bit and lift the rod a bit and the indicator on the rhs of the screen will sometimes show the depth again as the sinker comes to rest. The indicator also shows a simplified bottom eg weed, rubble or mud. I float fished quite a lot in the game. So I also plumb the depth with a float and hook that is baited with a bait that is too heavy for the float and when the float is set to a short depth the float sinks because the bait is overweight as you would expect. If you increase the depth of the float you will get to point where you can just see the tip of the float under the water (if it is fairly close in) and if you increase the depth of the float a little more the float will then sit nicely in the water. If you check the depth that you set the float as you do this you will be able to plumb the depth of the swim you wish to fish. Also if the float is over depth the float will lay to one side or even lay on it's side. You can use this method to cast out over a deep hole/section of water and gradually retrieve the float giving it a little slack every few feet so that the float comes to rest and using this info you can gauge the depth across the deep hole or area you wish to fish. Yes I agree the game is relaxing. Tight Lines BabyBoomer_60
  4. Hi Dragon66, I play fishing planet on PS4 but I expect the game is very similar on a tablet. Unfortunately, I am not aware of any actual depth contours on the waterway maps other than the darker colour on the map of the lakes to indicate deeper areas or deep holes, however, they do show up a bit more if you zoom in on the map. I should say I have not played for a while but I doubt it has changed that much. I guess what I am saying is that there are no detailed depth contours in the game (or weren't last time I played). You may get a boat perhaps a bit later in the game and if it is fitted with a good sounder these do show some more depth info but it is still quite difficult to relate it to a mark to fish - it is not as good as a modern sounder and chart plotter. I tend to pick roughly where I want to try in the lake eg a deep hole or deeper part of the river, mark the spot with a marker buoy and then use a bottom rod with a sinker. Next cast out to the buoy and as the sinker hits the water the indicator on the right hand side of the screen will usually (but not always) show the depth that the sinker comes to rest at as it hits the bottom. This is useful for that spot, but you probably need to rename the marker buoy with the depth to remind you when you fish that spot again - I use a simplified naming system for the buoys eg 3.2 to indicate 3.2m deep Sometimes it is also possible to rewind in a bit and lift the rod a bit and the indicator on the rhs of the screen will sometimes show the depth again as the sinker comes to rest. The indicator also shows a simplified bottom eg weed, rubble or mud. I float fished quite a lot in the game. So I also plumb the depth with a float and hook that is baited with a bait that is too heavy for the float and when the float is set to a short depth the float sinks because the bait is overweight as you would expect. If you increase the depth of the float you will get to point where you can just see the tip of the float under the water (if it is fairly close in) and if you increase the depth of the float a little more the float will then sit nicely in the water. If you check the depth that you set the float as you do this you will be able to plumb the depth of the swim you wish to fish. Also if the float is over depth the float will lay to one side or even lay on it's side. You can use this method to cast out over a deep hole/section of water and gradually retrieve the float giving it a little slack every few feet so that the float comes to rest and using this info you can gauge the depth across the deep hole or area you wish to fish. Yes I agree the game is relaxing. Tight Lines BabyBoomer_60
  5. Hi Shizuma, I had similar questions when the better floats and wagglers became available sometime ago. I used to float fish my local lakes a lot and use wagglers and we used to use the weights to shot the float down so just the tip of the float was visible above the waterline. As the line is only connected to the bottom of the waggler the line could then be submerged between the float and the rod and hence would not be subject to the effects of wind and drift on windy days. The float would be more sensitive as only the small portion above the waterline would need to be pulled down when a fish took the bait. The waggler float having a long shaft below the waterline could register a "lift bite" particularly if the small shot weights beneath the float down near the bottom were set at the correct depth. So that a fish taking the bait on or near the bottom would also lift the lower weight and this would make the float rise up or sometimes lay on it's side. The game will sometimes mimic a "lift bite" when you are fishing on or near the bottom and the float will lift/rise up or even lay on it's side. This seems to work best if you are float fishing the bottom of a deep hole. The game includes the weights for the waggler but unfortunately they do not seem to affect the height of the float tip that floats above the waterline and that is a shame as some of the realism of the lift bite is lost. I seem to remember that if you use the same bait in game but change the weight ie change from light to heavy that the waggler will actually cast out further. However, the in game wagglers can be cast quite a long way anyway so you may not really need to use the heavier weight to cast where you want to fish. It's been a while since I tried out the weights on the wagglers - so maybe have a go and see how this turns out. It would be really nice if the weights actually affected the height of the float tip above the waterline and maybe even have the ability to change weights and their position below the float as this can really affect how a float registers a bite. Tight Lines
  6. I have fished Weeping Willow quite a few times and you are right the trick is to carefully work out what to take for the mixes you want to use. Therefore, definitely do some online checking I found that helps a lot with what you need to take, bait and tackle selection. I also put the recipes in notes on my phone as I don't bother buying extra recipe slots, but certainly use the slots available as you can save the recipe to them as well. I have found that most of the particles like pastocino can be used in fairly small quantities eg 50 - 80gms maybe even just 40gms so you can probably get around four or five mixes from each pack. Maybe have a look on line for some recipes that use small quantities of particles. I am not sure what chum chest I have but I can fish for around 10 days at Weeping Willow without having to return home. Hope this helps Tight Lines
  7. Hi Motzzzo As a suggestion it may be best to just mix up only some of the ground bait at a time maybe only a quarter or one third of it - i think you get 3Kg of the ground bait so maybe just mix 1 Kg up at a time. As you can always mix up some more especially if you are not sure were to fish or in what lake to fish for the monster. There are quite a few videos to help but it is perfectly understandable if you prefer to do the mission without looking at spoilers. When i did the mission which I think was before the nerf the monster took the bait quickly on bottom tackle when in the right spot but i did not try to hook one on float tackle which always seems to me to be more challenging/less productive than bottom tackle in the game. I cannot remember what bait I used but i think possibly a floating boilie or even sweet corn or peas would get the job done. As a side note I managed to hook three monsters at the same time but only managed to land two of them. Only the first one landed gave the extra reward for completion of the mission but the additional monster landed still gave great cash and xp. Hope this helps Tight lines
  8. HI everyone, I really enjoyed fishing St Croix and I used to fish several spots including the "bush" spot, except I used to to fish with lighter float and lure tackle from a kayak on the other side of the lily pads without using the anchor. Once I landed a fish sometimes I would then be better placed to cast a lure at the muskies at the end of the lake and then whilst catching a muskie I would often get pulled off in the kayak to another spot or back to the Northern pike spot and I would then have another go there. Also maybe make your bag up at the floating pontoon with some big cats at night or try fishing for some big walleye at sunset to mix it up a bit. I will definitely go back there again as the fishing was great fun and quite varied - I guess if i go there again i will fish from a boat or kayak and fish really light to make it a bit of a challenge tight lines
  9. BabyBoomer_60

    Repairs

    I think you are referring to your line. I use the three settings turned on not just the combined one and I see two circles below the line tension bar one for the condition of the line itself and the other with the tag on it I believe is for the leader. You can turn on or off the three separate (line, rod & reel) settings in the settings page. If you turn it off you will just see the combined bar and not all three separately Hope this helps tight lines
  10. I think there was a catapult for the Xmas snowball mission (I did not play it). It is shame they do not add the catapult into the game permanently as it is a very common method of adding either small amounts of ground bait with some bait added or just for for adding bait or groundbait on their own.
  11. Hand throwing ground bait is very inaccurate and it uses alot of groundbait each time you throw. It looks like you may be level 50 or over. if so maybe think about using a spod even when you are float fishing as it is much more accurate and you can select a different spod size to suit.
  12. Hi Dipper, I do not think there is a PS5 only version of the game maybe you can just play the game on console including PS5 and yes the game is a bit clunky but still plenty of fun tight lines
  13. maybe try to fish for the monster at white moose with more than one rod and try to hook two monsters or more at the same time. I think then you may be able to catch several that you have hooked at the same time. I am not sure the game will spawn anymore once you have completed the mission but you will still be able catch/land the other monsters you have already hooked and get good xp good luck
  14. I understand you can fish for monster fish using several rods and therefore it is possible to catch more than one of some of the monsters, but you may have to hook them before reeling one in but I am not sure on that last point - I have not done it myself. If you have not caught the white moose lake monster yet maybe give that one a go or one of the others and let us know how you get on. tight lines
  15. I had a look at my stats after my last post and I did manage a uni bream at weeping willow on blood worms - i guess take a good assortment of likely baits and give them all a go. good luck
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