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Slow motion

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Everything is slow on the Xbox platform.   



Turning around (feels like you have a neck brace on)

Casting Slider stutter

Walking or running

Lifting or lowering your Rod

Fish activity on the water

and many more things



The implementation of the mechanics are poorly written for that platform, even if you run it on Xbox One X.    It simply isn't programmed efficiently.

 I doubt it is a priority for them at this point, as it has been mentioned multiple times,  and there are more serious issues that have plagued all platforms for years.   It appears they keep trying to tweak the code to marginally improve (sometimes), but a complete re-write may be what is needed. 




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