Charles Posted June 5, 2020 Report Posted June 5, 2020 Just an informational update for anyone playing Fishing Planet under Linux. Several people have posted information about running into a bug under Linux/SteamOS and apparently PS4 where buoys are only displayed sometimes. What I found at several lakes was that when someone with a boat passed by one of the buoys I couldn't see, it would suddenly be visible. Additionally I found that when I hoped in a boat I was able to navigate to a spot very close to a buoy and still not see it unless I was viewing it with the right angle. There is a very definite line that appears on the screen (at Emerald lake for example) between the screen and the screen when a buoy comes into view. Here's an example from San Joaquin when a guy went hot-dogging by on his motorboat. In the first photo the buoy is visible as the boat passes by it. As the boat goes just a bit further the buoy (which is right in front of me) disappears. How close you are to a buoy doesn't seem to matter as to whether it will show or not, it seems to be some light-reflection issue. I reported this in an email, but didn't include attachments. Unfortunate news for Linux users, it doesn't appear that this will get fixed soon. Here's a response I got from a Senior Customer Support Specialist: Quote Hello, Our development team is aware of this problem. Unfortunately in case of Linux, it might take a while, because Linux version support suspended and it does not receive updates. Thank you for the report and sorry for the inconvenience. It is understandable it might take awhile, but given that this problem also seems to happen with the PS4 version according to this post, I'm hoping this bit of information about boats helps expose what the problem might be. Quote
Jesperjak Posted November 7, 2021 Report Posted November 7, 2021 For me, any lake with boats causes the buoys to be invisible, in lakes where boats are not allowed its works fine. I am using an Nvidia graphics card with recent driver. To bad about support, but thanks for the post! /Jesper Quote
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