Killerwhale Posted October 1, 2022 Report Share Posted October 1, 2022 Finally have some free time - here I will post some of my ideas and thoughts about future game development. You guys are welcome to reply with ideas or critics as long as it not a toxic and useless posts. Current state of tests and development going in the three directions. - New fish fight and reeling, based on more realistic pull and reel model with a limited force, applied to the reel. So you can't turn the reel if the fish is big and need to pull and reel after it. Also new final fish catch model in test - no more fish catches under 15m away. The bigger fish is - the shorter distance you need to reel to get it. New indicators to show bigger delay for line breaks (mono about 2-3 sec, braid about 2 sec). Reels will break again with a huge force, but give you delay. More pics and videos soon. (80% done) - New Halloween event. Current one will not gone, but we will add new set of completely different event to give you more fun. Will be out on all platforms soon. (99% done) - Saltwater fishing. Fishing with your friends on one boat, big fish, new tackles, new fish fight, new boats. Huge ocean surface with ocean water (thinking about 30x30 km). With new reeling we could introduce Stamina and Strength. Try to apply fish with friend on current boats, still not sure about it (need to research) (30% done) - Clubs and Leagues with own missions and storage. Also logo editor and maybe club skins. (50% done) - Skins system (10% done) - Trophy room (10% done) - New inventory system (20% done) ( old prototype video about 2 years ago - and also fix huge list of bugs from topic I was mentioned. Part of them already fixed, but the list is huge and we will get rid of all of them. - Optimization for Android platform to get more FPS. 5 1 Quote Link to comment Share on other sites More sharing options...
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