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Could you please let us know if you are trying to fix the damaged sinking lure physics that were brought on with the latest update? I realize it must be very complicated since it took so long to fix last time but for those of us that prefer lures a great part of the game is dead again. Or nearly dead- some things work but overall lures are in desperate need of help. I'm talking about all lures that sink- spoons, spinners, jigs and jigheads- they all need to be fixed. If you are working on it have you got an estimate when it will be fixed? I think by now we all understand estimates are just that and we don't expect perfection regarding time of arrival.

Also, if there is a beta where we can test new physics for you please let us know where to sign up.

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It almost feels like the bottom of the river or lake is a great magnet forcing the lure down. 

Go to Alberta and cast a medium spoon, single spoon, spinner or jighead out. Try a speed 3 stop and go and you will see what I am talking about. Or just try anywhere really. With stop and go occasionally you can get the lure to hop but mostly it just drags along the bottom like it did the last time the physics were botched. Sometimes you can reel in at speed 4 and the lure will not lift off the bottom (!). The lure looks like it is being dragged thru mud- the movement is extremely sluggish. It used to hop along with stop and go- a nice little hop one with one turn of the reel or a bigger hop with 2 turns. Now you are lucky to get any sort of hop. Even with lift and drop the lure generally barely hops, where it used to make a nice big hop.

A speed one steady slow retrieve now is also very difficult as the lure is acting like it's just too heavy to stay off the bottom (magnet effect). 

Also in Alberta the line goes crazy when it touches what are supposed to be rocks on the bottom of the lake (I assume that is the intention). This you will notice right away if you cast out about 20-30 meters with any of the effective sinking lures there (medium spoon, shad, etc.). It happens a little bit in California too. 

However... fish still bite so perhaps that is why Trulight thinks they are fine. The fish do bite but not as well as they do when the lures are working properly. 

My computer is new- very fast with fps usually 100-200. Ping is generally 85-87ms, if that helps. 

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The lure looks like it is being dragged thru mud- the movement is extremely sluggish.

Not mud- more like molasses maybe. Also- I forgot to mention that in shallow water, 1-2m, it isn't so bad. In deeper water like most of Alaska, Michigan, California and Alberta the problem is much easier to see. 

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I think part of that behaviour has to do with the depth of Alberta and the indicator. It kinda scales the whole watercolumn into the indicator. This means that in a very shallow lake the lure will hop very high and in deep lakes very low, just because of the scaling of the indicator.

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Yeah- for sure it is worst there but since the last update I've been to Florida, Michigan, California and Alaska too and it is bad in all those places. Pretty much anywhere deeper than 2m I would say.

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I just took Alberta as an example for deep lakes

Edit: im also not saying its not a problem, i just pointed out it might have to do with the indicator mechanics.

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I, too, have the problem with spoon, jigs, bass jigs, spinners... can't figure out how to get them off the bottom... I've fish in every location with them and the problem is consistent.  I don't think it is indicator mechanics, but it would be nice to know for certain.

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It seems to be a problem with momentum.  Retrieving a crank bait: when you stop reeling the crank continues to dive.  Even retrieving at a reel speed of 1 and only taking up aprox. 1 foot of line the crank will continue to dive after you stop reeling.  As you reel the momentum compounds and cranks run deeper than rated depth, and continue to dive when you stop relative to speed and amount of take-up and run deeper than rated running depth.

Take a 3 or 6 foot crank reel in, stop, and watch it, see for your self.

I made a bug report on steam perhaps you don't monitor that board anymore.

 

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I'm not having problems with any of these lakes. It sinks slowly in Alberta and NC more than others, that's true, so I give it some slack (reel speed -1) and it sinks WAAAY faster. I talked about it in chat in Alberta and everyone there at the time noticed it as well. On a couple occasions I gave up like 25 ft in slack before it sank immediately. 

As for getting jigs etc off the bottom, try a different setup (i.e. a pole with a minimum lure weight closer to the lure's weight) or faster action rods. Jigs particularly, are also less responsive when they're out over 200 ft (60 m), and can often be hard to use until ~ 150ft out. If you're having trouble just getting a jig to...well um...jig in a particular environment, perhaps its not the best lure to use. If you could specify what setup you're using, I could test alternatives for you. 

These days, my favorite heavy jig/spinner rod/reel is Loki 8'10" + Espira DoublePunch 6500 w/ 25 test fluoro. I also like lighter jig setups based around the Jigmaster and Thora (9'6" specifically), but I'm currently mid-trip in game and I didn't bring those rods with me. 

About cranks: I noticed this mostly happens in faster moving water. 

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This is a guess- impossible to know without input from a developer but it seems like what is happening is the lures are reacting to how the bottom of the lake is contoured. When the lake gets shallower or deeper as the lure comes thru the lure depth on the heads up indicator changes, as it should. But what is happening is we have no way to control the depth of lure, especially as it nears the bottom. The bottom is acting like a magnet- the lure sinks fast and there's no way to control it, and once it's on the bottom it's basically stuck until the depth changes or you reel in about 50-10m of line at high speed-- and that of course kills any chance of catching a fish. I think in some places the contour of the bottom has rocks or other structure and the lures get stuck on them. A more natural bounce would be ideal and would attract a lot more fish interest. Fish are still biting, which is amazing because that wouldn't happen in real life- lures dredging up the bottom would scare fish away for the most part.

Of course this doesn't happen on every map at every depth and every distance- it's variable but it happens the vast majority of the time in the places I play lately (Oregon, Alaska, Florida, Michigan and Cali). Regarding Bellyrub's statement about trying different setups- I use a variety of perfectly balanced, perfectly fish-appropriate setups so please do not confuse the developers into thinking this problem doesn't exist. I fear that they read your post and have stopped working on this issue. 

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Would like to hear from a developer on this. If it's by design then the design needs to be adjusted so it works. The lures can be impossible to hop 40ft out or 200 or anything in between. 

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I agree, it would be nice to get a confirmation from the devs, but what I suspect is that the lure IS hopping, but you can't see this on the indicator because the hop distance is relative to the total depth.

I've retrieved lures on lift&drops where it was completely static on the indicator due to the lake being extremely deep... so the few cm's hops don't even show on an indicator that has a scale of 10m. But I got bites the same as always. Not saying this is a perfect situation, just that I think what the lure is actually doing and what you're seeing on the indicator is not necessarily the same thing.

 

 

Edited by aktorsyl

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6 hours ago, aktorsyl said:

I agree, it would be nice to get a confirmation from the devs, but what I suspect is that the lure IS hopping, but you can't see this on the indicator because the hop distance is relative to the total depth.

I've retrieved lures on lift&drops where it was completely static on the indicator due to the lake being extremely deep... so the few cm's hops don't even show on an indicator that has a scale of 10m. But I got bites the same as always. Not saying this is a perfect situation, just that I think what the lure is actually doing and what you're seeing on the indicator is not necessarily the same thing.

 

 

I agree I notice no difference in the catches, It's probably as aktorsyl says, where it is insanely deep your not going to see the little bit of movement. But it is moving.

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The lures can be impossible to hop 40ft out or 200 or anything in between. 

The lures "may" be bouncing even though the indicator shows them dragging I really wish you guys would stop making excuses for the developers to continue ignoring the issue. I suspect the bite rates would be higher because it's rare to get a bite when the lure is dragging and much more common to see the bite happen once the lure is free of the magnetic field holding it on the bottom. 

 
Edited by Fishnatic

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We're not making excuses for the devs, they are working on the game.  And just an fyi they see the posts even if they don't respond.  There could be any number of reasons why they haven't got to it yet.  There are other things, that they work on that are more critical etc etc.  You need to be patient.  It's not game breaking they'll get to it when they get to it.

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